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Volume 10 Number 2 Year 2016

11 articles in this issue 

Collins N Udanor,Ogbonna U. Oparaku

Mobile devices have emerged as our daily companion whose applicability evolves as the day unfolds. One of such applications is in the area of learning, called mobile learning (M-learning). However, as with all new technologies, M-learning is faced with th... see more

Pags. pp. 10 - 18  

Dr. Yousef Ibrahim Daradkeh,Mujahed ALdhaifallah,Dmitry Namiot

This paper discusses location-based service for telecom providers. Most of the location-based services in the mobile networks are introduced and deployed by Internet companies. It leaves for telecom just the role of the data channel. Telecom providers sho... see more

Pags. pp. 19 - 24  

Alejandro Rivero-Rodriguez,Paolo Pileggi,Ossi Antero Nykänen

Mobile applications often adapt their behavior according to user context, however, they are often limited to consider few sources of contextual information, such as user position or language. This article reviews existing work in context-aware systems (CA... see more

Pags. pp. 25 - 32  

Ivana Simonova

Mobile devices have become widely accepted and exploited didactic means on all levels of education and in all subjects to appropriate extent, including foreign languages. This study focuses on their use within technical (i.e. bachelor) and engineering (i.... see more

Pags. pp. 33 - 40  

Sakunthala Yatigammana Ekanayake,Kamalanath Samarakoon

The potential of mobile phones to facilitate students’ science learning, when they are engaging in group activities, was investigated. To minimize the disciplinary issues emerged from the previous research on mobile devices and to enhance the quality of l... see more

Pags. pp. 4 - 9  

Filippos Giannakas,Georgios Kambourakis,Andreas Papasalouros,Stefanos Gritzalis

Nowadays, due to widespread participation of elementary school children in cyberspace activities, basic cybersecurity education and awareness is deemed necessary. Within this context, knowledge acquisition in this timely and important field has greater ch... see more

Pags. pp. 41 - 48  

Mohammad Ismail,Razli Che Razak,Mohd Rafi Yaakob,Mohd Nazri Zakaria,Nadia Hanum,Azyanee Luqman

This preliminary analysis examines mobile marketing usage among Generation Y. This study investigates the level of mobile marketing usage among Gen Y and to identify the relationships between attitude, subjective norm, perceived behavioural control, perce... see more

Pags. pp. 49 - 57  

Zahaira Fabiola González Romo,Ruth Contreras-Espinosa,irene García Medina

Apps are of great interest and curiosity for the users of mobile phones, being already highly unloaded and used for the users of smartphones.The fashion mobile applications represent only a fraction of the mobile global applications (almost 0,2 %), nevert... see more

Pags. pp. 58 - 63  

Markos Mentzelopoulos,Jeffrey Ferguson,Aristidis Protopsaltis

The use of perceptual inputs is an emerging area within HCI that suggests a developing Perceptual User Interface (PUI) that may prove advantageous for those involved in mobile serious games and immersive social network environments. Since there are a larg... see more

Pags. pp. 64 - 71  

Reinhard Bernsteiner,Dietmar Kilian,Bernd Ebersberger

In the resent years two trends have influenced our daily life: mobile devices and cloud based services. Complex enterprise systems have been moved to the cloud. The integration of mobile devices and cloud based enterprise applications offers new possibili... see more

Pags. pp. 72 - 76  

Paul D Hatzigiannakoglou,Maria T Kampouraki

BrailleOne is a mobile application designed to provide blind and visually-impaired Braille readers with an accessible keyboard for manual text input on their Android smartphones or tablets. Its purpose is to make use of adolescents and young adults’ excit... see more

Pags. pp. 77 - 78