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46.733  Articles
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Online short video platform (OSVP) can disseminate information in an intuitive and three-dimensional (3D) way, and achieve commercial value in a mobile, socialized, life-oriented manner. To fully understand the information dissemination mode of short vide... see more

Custom user maps (also called map mashups) made on geoportals by novice users often lead to poor cartographic results, because cartographic expertise is not part of the mapmaking process. In order to integrate cartographic design functionality within a ge... see more

The community of inquiry (CoI) framework describes a process for creating collaborative learning through three elements or presences: social, cognitive, and teaching. Despite its popularity among researchers and practitioners, use of the CoI model is limi... see more

The current study investigates how Indonesian user experiences with digital economy platforms support creative writing as a marketing communication strategy. This study employed a cross-sectional qualitative research design. At a single point in time, dat... see more

Students develop various learning styles based on their preferences and learning habits. To serve different learning styles in a class with a number of students using the conventional face-to-face teaching method is not practical; therefore, the idea of p... see more

This paper reports the ongoing project related to the development of mobile-based learning application particularly for Alpha Generations who studies in international school. Due to the advancement of digital technologies, Alpha Generations tend to intera... see more

In domains (as digital TV, smart home, and tangible interfaces) that represent a new paradigm of interactivity, the decision of the most appropriate interaction design solution is a challenge. HCI researchers have promoted in their works the validation of... see more

Using a learning system in a mobile environment is not effective if barriers are not overcome in the interaction with targeted users. For that purpose all mobile services, including m-learning ones, demand special attention being paid to interaction with ... see more

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