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187.862  Articles
1 of 18.787 pages  |  10  records  |  more records»
Lemahnya kemampuan visualisasi siswa menyebabkan siswa kesulitan menginterpretasi bentuk bangun ruang. Oleh karena itu, diperlukan media pembelajaran yang dapat membantu siswa dalam mempelajari bangun ruang sisi datar, salah satunya dengan memanfaatkan Po... see more

This study aims to determine the effectiveness and attractiveness of using game application media to increase students' learning motivation. This research was conducted in Medan, North Sumatra because the teaching and learning activities (KBM) carried out... see more

The use of Hangman game media is based on the lack of Arabic language game media. This condition causes students to become bored and pay less attention to learning. The lack of game media supporting Arabic as the main language makes researchers use the Ha... see more

This study examined how employing the Mystery Box game affected tenth-grade students' speaking skills at a senior high school in Lhokseumawe, Aceh, Indonesia. It employed pre-experimental quantitative research. A number of 25 students from class X-3 were ... see more

Vocabulary Achievement is an element of learning the language which may assist students in understanding the language through basic English skills. Interactive Board Games are board games that use multimedia system (PowerPoint) teaching technique. This is... see more

Vocabulary Achievement is an element of learning the language which may assist students in understanding the language through basic English skills. Interactive Board Games are board games that use multimedia system (PowerPoint) teaching technique. This is... see more

The article summarizes my own experience of conducting reviews for exams in French language courses. Through more than ten years of teaching French language and linguistics, I have developed pre-exam review sessions based on game models to help my student... see more

In today's technologically advanced classrooms, interaction between students and teachers can be facilitated with the help of QuizWhizzer. In the context of a game-based learning approach, a descriptive study methodology was utilized to investigate studen... see more

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