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87.429  Articles
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This study aims to develop interactive multimedia to train generation Z’s (Gen – Z) digital literacy. This research involved 46 generation Z in 8th Grade in two junior high schools in Makassar. Multimedia development uses the ADDIE model which consists of... see more

The utilization of technology through the use of interactive multimedia based on Hybrid Learning is regarded as an effective learning strategy for Teaching Indonesian to Speakers of Other Languages (TISOL). The study aims to identify the needs of Teaching... see more

Science and technology, which continue to experience development in education at the school level, raise demands and improvements in the learning process. In the 21st century, critical and creative thinking skills are needed for students. Therefore, inter... see more

The rapid development of the times has made many changes in various sectors. There are more facilities and conveniences that can be used in learning. But in reality, the media used by teachers in learning is only limited to showing videos or PPT through i... see more

The advancements in technology make it unavoidable to be used as a teaching medium in education. Thus, this research aims to develop an interactive learning media in the form of an Android-based application as a teaching medium for writing descriptive tex... see more

The dynamic lingkage of interactive multimedia approach and learning styles can effect the EFL students’ learning outcomes. In this present research, the combination of text, video, audio, and kinesthetic will be effective. With the aim of analyzing the... see more

This study aimed to produce interactive learning media with Malay culture nuances and characteristics of RME on Cube and cuboid Materials for Junior High School, valid and practical categories. This research is a solution to the problems arising from the ... see more

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