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148.632  Articles
1 of 14.864 pages  |  10  records  |  more records»
Research suggests that Immersive Virtual Environments (IVEs) offer potential solutions to transform experiential immersion into language competence and knowledge. Instead of accepting the theoretical considerations at face-value, the present study questio... see more

The article is devoted to virtual reality technologies and scenarios of their application in distance learning of foreign languages. A generalized experience of application of virtual reality technologies in distance learning of foreign languages is prese... see more

Most of the tools and languages for modeling Virtual Reality environments, such as VRML, X3D, Java3D, etc. do not provide means of describing the synchronized presentation of multimedia content inside these environments. Multimedia has demonstrated its ca... see more

The main objective of this project was to evaluate the impact of the application of the virtual reality platform ImmerseMe as an empowering and innovative tool for learning English in a private university, as well as evaluating its possible future impleme... see more

In light of the increasing technological developments, working life and education is changing and becoming more complex, interconnected and digital. These changed circumstances require new and modified competences of future employees. Education has to res... see more

This research aims at implementation virtual reality (VR) in online learning for the Chinese language of learning. Model learning in this research is project-based learning to support media in VR. The development of VR in online learning used the ADDIE me... see more

Virtual reality (VR) technology makes it possible to create an authentic virtual environment that benefits immersive learning. We designed an intercultural learning activity and applied VR technology to support it. Then, we investigated students’ percepti... see more

Augmented Reality (AR) is a relatively new technology and is increasingly being posited as an educational game-changer, particularly - but not exclusively - in language learning. On a scale where the virtual and real world sit at opposite ends of the spec... see more

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