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17.496  Articles
1 of 1.751 pages  |  10  records  |  more records»
This study focuses on the empirical examination of learning effectiveness and efficiency concerning two instructional methods: Direct instruction and interactive instructional videos. An SPF-2×2•2 design is used to control the instructional method, les... see more

Misconceptions frequently occur in various physics concepts, including momentum and impulse. Misconceptions in students must be addressed since they can hinder the learning process. This study aimed at investigating students' misconceptions on momentum an... see more

This research was a research and development (R&D) that produced products in the form of learning modules. The purpose of this research are to find out: (1) The characteristics of the material classification and its changes instructional module; (2) The f... see more

This study aims to develop an LCDS- based the interactive electronic school book on blackbody radiation that is valid as self-instructional materials to foster students' critical thinking skills. The method used was research and development. The stages of... see more

The Global era has had a great impact on the existence of English as a global language which requires students to be good at its every skill. It is believed that students’ English could be enhanced well with the use of certain strategies, one of which is ... see more

What most sensed about Technical High School (known as SMK) students is their lack of analytical capability. As their nature of academic orientation is aimed at job fullfillment, the students are enhanced to follow Standard Operational Procedure (SOP) wit... see more

Determined to keep up with the ever-changing instructional trends, academic libraries have been quick to adopt emerging teaching and learning technologies. Recent literature features many examples of technologies that have found a place in libraries’ inst... see more

  This paper describes the interactive tutoring feedback model (ITF-model; Narciss, 2006; 2008). The ITF-model conceptualizes formative tutoring feedback as a multidimensional instructional activity that aims at contributing to the regulation of a l... see more

Background: Gamification is correlated with increased motivation and engagement of learners and is increasingly being incorporated into library instruction. Opportunities for librarians to learn and practice principles of gamification can be helpful for t... see more

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