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33.756  Articles
1 of 3.377 pages  |  10  records  |  more records»
The article provides insights on how print-based multimodal texts can be utilized to generate ideas and help students to write narrative texts. A qualitative approach in research design was employed with a pre-test and a writing assignment. NAPLAN’s (2010... see more

Background: Gestures, seen through Peirce’s semiotics as semiotic resources, have the potential to be revealed as cornerstones for the teaching of physics and, in particular, for the teaching of Bohr’s atomic model. Initially, the semiotic perspective in ... see more

This research explored how the memes were created with multimodal elements that could make meaning to create a humorous sense and function as speech acts. With the complexity of meaning-making, nowadays, it had become a trend that people could communicate... see more

The article provides insights on how print-based multimodal texts can be utilized to generate ideas and help students to write narrative texts. A qualitative approach in research design was employed with a pre-test and a writing assignment. NAPLAN’s (2010... see more

This research explored how the memes were created with multimodal elements that could make meaning to create a humorous sense and function as speech acts. With the complexity of meaning-making, nowadays, it had become a trend that people could communicate... see more

This paper examines the discourse of COVID-19 (also known as coronavirus) in social media posts and argues that the mediated COVID-19 discourse in Saudi Arabia enacted a variety of voices and thematic discourses that cannot be fully evaluated without refe... see more

This paper investigates how SKAM viewers are positioned as participants through semiotic resources in the net series, i.e. the filmic means for making meaning, including representations of the characters’ embodied and digitally mediated communication. For... see more

Videogames are cultural practices installed in our societies that require a specialized and critical view. Lines of research which aboard this phenomenon range from cultural studies, ludology, narratological studies, game design theory and video... see more

This paper analyzes the interrelation between gestures and speech in the construction of multimodal metaphors in the “legislative session” genre. Based on Multimodal Semiotic Blending (MSB), an adaptation of Brandt and Brandt’s (2005) model (MIR... see more

1 of 3.377 pages  |  10  records  |  more records»