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183  Articles
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The purpose of this study was to produce web-based learning using a hypermedia assisted discovery guided approach for junior high school students. The development model applied in this study is the ASSURE model. The development stage begins with analyzing... see more

The focus of this study is the effectiveness of the Problem Based Learning (PBL) model assisted by hypermedia-based e-books on the results of integral calculus learning. The objectives of the study are (1) to describe the students’ learning outcomes of in... see more

In 2020, Draw Me a Pixel released There Is No Game, a game that playfully engages with the concept of the metagame and its varied meanings to examine the relationship between developers, games, and their audiences. The game has much in common with other m... see more

This study was designed to reveal the effectiveness of integrating educational robots (ERs) with hypermedia in improving the acquisition of scientific concepts among fifth-grade students in Jordan. The present study utilized a pretest-posttest quasi-exper... see more

The World Wide Web provides access to information and knowledge sources that are virtually unlimited. Convenience and interactivity allow and encourage people to use it to explore unfamiliar topics. Hypertext resources have become an important educational... see more

The World Wide Web provides access to information and knowledge sources that are virtually unlimited. Convenience and interactivity allow and encourage people to use it to explore unfamiliar topics. Hypertext resources have become an important educational... see more

Modern project-based education requires students to be able to work with digital materials both in and out of the classroom. Field trips are often an integral part of such projects and greatly benefit studentsâ?? learning by allowing them to engage with r... see more

The E-Learning is becoming an effective approach for the improving of quality of learning. Many institutions are adopting this approach both to improve their traditional courses both to increase the potential audience. In the last period great attention i... see more

Adaptive Educational Hypermedia Learning Systems (AEHS) have been developed and evaluated over the past decade. These AEHS tailored navigational support and presentation of content basing on either prior knowledge or cognitive styles of students separatel... see more

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