ARTICLE
TITLE

Impact of Visual Appeal and Portability Towards Online Purchase Intention of Online Mobile Game Content in Indonesia

SUMMARY

The attractiveness of online games of various types makes smartphone gaming more desirable and creates a prestige value for users towards good perceptions of gaming. Online purchase intention as a consumer’s desire to make transactions for a product or service that is sold online can be influenced by various things such as visual appeal, portability, purchase intention, hedonic browsing, utilitarian browsing, and perceived risk. The purpose of this paper is to further the research in knowing consumer behavior and what factors influence buying decisions on online purchase intentions for online mobile game content in Indonesia. This study uses an explanatory research design. A conceptual model is developed and tested. An online survey was conducted from a sample of consumers of online mobile game content. The responses were analyzed using Structural Equation Modeling (SEM) with a minimum sample size of 100 people. The result of this study is that the visual appeal variable had a significant effect on hedonic browsing, the portability variable had no significant effect on perceived risk and has a significant effect on utilitarian browsing, and the hedonic browsing variable has a significant effect on online purchase intentions.

 Articles related

Regita Amelia Cahyani,Rizqa Febry Ayu    

Along with the development of technology in the digital era, it is increasingly easier to access communication. Various applications used in the process of finding a partner. One of them is the emergence of an online matchmaking application which is expe... see more


Yutaka Higashiguchi    

 AR seems to be one of the most advanced and near-future technologies that produce new experiences and values that have never been before. However, both AR and art have a common means of engaging the senses. Thus, the problem of where the borderline... see more

Revista: AM: Art + Media

Mohammad Hidayaturrahman,Fitri Yanti,H. Husamah    

Covid-19 outbreak has become a world pandemic, hundreds of countries in the world are stricken with the deadly virus. The average country in the world has the power to eradicate an outbreak that was first reported to appear in Wuhan, China. Countries in ... see more

Revista: Ijtimaiyya

Husniah Ramadhani Pulungan    

This article aims to strike a balance between online games that have some negative impacts and offline games (which are paired with the term sports or games) in the era of the industrial revolution 4.0. The method used is descriptive qualitative with a c... see more


Marija Milovanovic    

This paper deals with the corporeality of a performance and its place in the process of the emergence of meaning, following a case study of a Serbian theatrical piece Vox Dei – Civil Disobedience. Performance is constituted by bodies brought together by ... see more

Revista: AM: Art + Media