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14.521  Articles
1 of 1.453 pages  |  10  records  |  more records»
Mobile Legend is a type of online games that uses communication between players. The purpose of this study was to determine the form, meaning and function of register speech that gamers made when playing Mobile Legend games, and to determine the positive ... see more

Games have been widely used in many domains including medical for therapy purposes. With the advancement of technology, mobile psychotherapy games have essential role in improving memory among elderly patients. There are numbers of psychotherapy games tha... see more

Nowadays, learning via smartphones has become one of the most popular teaching tools used by young people, thanks to the ease of use of such devices in the field of education. There are now a large number of both instructional applications and mobile seri... see more

The article describes the educational potential of games and fun and their possible use in ethnoeducatiohal space of general school. It is found out that mobile games are beneficial for health as they develop and strengthen the muscles, bring physical qua... see more

The article describes the educational potential of games and fun and their possible use in ethnoeducatiohal space of general school. It is found out that mobile games are beneficial for health as they develop and strengthen the muscles, bring physical qua... see more

This study investigates gamers’ behavior in adopting mobile games by integrating game features and the theory of planned behavior (TPB).  This study used 408 samples of Indonesian gamers. A partial least square is applied to examine the influence amo... see more

This study's objectives are 1) to determine the symptoms of students addicted to the Mobile Legends online game (MOBA). 2) to know the factors that influence students' addiction to the MOBA game. 3) to know the impact of addiction to the MOBA game on stud... see more

In this research we produced a mobile language learning game that is designed within a technical context. After conceptual analysis of the subject matter i.e. computerâ??s motherboard, the game was designed. The action within the game is consistent to th... see more

Mobile learning and educational gaming are two trends that are rapidly having an increasing impact in Technology-Enhanced Learning. However, both approaches present significant technological challenges. Mobile technologies are very diverse and the market ... see more

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