ARTICLES

Filter  
Active filters 0
Remove
  

Refine your searches by:

Collections
Literature
Education
Social Sciences
Languages
Religion
Architecture and Urbanism
Research
History
Communication
Philosophy
all records (70)

Languages
English
Spanish
Portuguese
French
German

Countries
Indonesia
USA
South Africa
Brazil
Canada
Denmark
Spain
Germany
Poland
United Kingdom
all records (69)

Years
2023
2022
2021
2020
2019
2018
2017
2016
2015
2014
all records (24)

Filter  
 
13.624  Articles
1 of 1.363 pages  |  10  records  |  more records»
This article discusses the concept of immersion in web journalistic narratives, verifying this recent trend of content production in two objects of analysis: "The Displaced"of the New York Times.com and "6 X 9: a virtual experience of solitary confinement... see more

As a result of Snapchat, Instagram, Twitter and Facebook, the way the audi-ence experiences the written word has completely changed. New genera-tions of readers are facing multimedia interaction as a part of the long format narrative. These technologies ... see more

The article deals with the immersive novel “The Raw Shark Texts” by Steven Hall in the aspect of genre metamorphism. This approach allows to trace how genre matrices (horror, thriller, adventure etc.) transformation and in particular the combination of fa... see more

The article deals with the immersive novel “The Raw Shark Texts” by Steven Hall in the aspect of genre metamorphism. This approach allows to trace how genre matrices (horror, thriller, adventure etc.) transformation and in particular the combination of fa... see more

Acknowledging that narratives are an important resource in human communication and cognition, the focus of this article is on the cognitive aspects of involvement with visual and auditory non-verbal narratives, particularly in relation to the newest immer... see more

The article deals with the immersive novel “The Raw Shark Texts” by Steven Hall in the aspect of genre metamorphism. This approach allows to trace how genre matrices (horror, thriller, adventure etc.) transformation and in particular the combination of fa... see more

It has been established that Virtual Reality (VR) possesses certain qualities for educational purposes. These include the ability to place the learner at the location or in the perspective that the desired knowledge exists (e.g., travelling to another pla... see more

The article examines theatricalization and visitor participation as curatorial strategies in new museological practices. It asks: How are theatrical and participatory elements put into use and what is their effect on the visitor experience in terms of mea... see more

The essay approaches the sociocultural and technological issues linked to the communicational process that exists in the user’s relationship with immersive digital environments, specifically: Virtual Reality (VR). A critical look at VR as a communication ... see more

1 of 1.363 pages  |  10  records  |  more records»