ARTICLES

Filter  
Active filters 0
Remove
  

Refine your searches by:

Collections
Sports
Education
Research
Social Sciences
Economy
Technology
Architecture and Urbanism
Administration - Business
Biology
Sociology
all records (69)

Languages
English
Spanish
Portuguese
German

Countries
Indonesia
USA
Brazil
South Africa
Canada
Spain
Poland
Ukraine
United Kingdom
Australia
all records (63)

Years
2023
2022
2021
2020
2019
2018
2017
2016
2015
2014
all records (24)

Filter  
 
4.161  Articles
1 of 417 pages  |  10  records  |  more records»
Abstrak: Kecanduan game online adalah salah satu gaming disorder yang memicu kekhawatiran World Health Organization. Esports adalah olahraga digital yang menggunakan game online sebagai arena pertandingan. Pelonjakan jumlah peminat dan kekhawatiran t... see more

This study examined how collegiate esports players conceptualized their own competitive gameplay as situated between work and play. Using interviews guided by Stebbins’ (2007) serious leisure perspective, 16 collegiate esports players described how belong... see more

The study of the peculiarities of thinking of young people professionally engaged in computer gaming activity is a new and little-studied topic in cognitive psychology. The article presents the results of empirical research of peculiarities of thinking of... see more

Players in competitive games do not always pursue efficient victory. This essay is concerned with alternative goals in competitive videogaming. Here I examine practices of play, spectation, and casting in the Age of Empires II (Ensemble Studios, 1999... see more

This handball game requires excellent physical ability, where the physical ability of the handball players in order to be able to play optimally in matches. The research objective is to conduct data surveys and analyze physical conditions using measuring ... see more

Physical fitness was an activity or exercise that can accelerate regeneration when performing several exercises or training. This study aimed to examine the physical fitness characteristics of male and female junior wushu players, followed by determi... see more

This study aims to create and develop learning media using Adobe Flash Flayer software in economics class X IIS MAN 1 Padang Lawas which can be used to support learning so as to assist teachers in delivering learning materials. This research is a developm... see more

The study purpose.The Small-side games (SSG) are high intensity drills very popular in soccer training. The knowledge of the acute effects of the exercises that make up the training session is very relevant especially to reduce youth soccer injury risk. T... see more

1 of 417 pages  |  10  records  |  more records»