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35  Articles
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This development research aims to produce question card media based on google sites material for LCM and GCF grade IV Elementary Schools that are valid and interesting for students. The research model uses the ADDIE model with five stages of development i... see more

This study aims to develop a puzzle game based on aspects of validity, accuracy and effectiveness. Cloud puzzle game is a learning media that can support the learning process. A puzzle game containing FPB and KPK material that learns about the meaning and... see more

Materi KPK dan FPB penting sekali karena menunjang pembelajaran matematika berikutnya serta berguna dalam kehidupan sehari-hari. Namun ada beberapa siswa yang masih sering mengalami miskonsepsi dalam menyelesaikan soal cerita KPK dan FPB. Miskonsepsi yang... see more

Penelitian ini bertujuan untuk mengembangkan bahan pembelajaran untuk lebih memahami Least Common Multiple (LCM) dan Greatest Common Divisor (GCD) berdasarkan Pendidikan Matematika Realistis dengan bantuan puzzle untuk penggunaan yang valid, efektif dan p... see more

Penelitian ini bertujuan untuk mengembangkan bahan pembelajaran untuk lebih memahami Least Common Multiple (LCM) dan Greatest Common Divisor (GCD) berdasarkan Pendidikan Matematika Realistis dengan bantuan puzzle untuk penggunaan yang valid, efektif dan p... see more

Metode sinar-x bertujuan sebagai metode alternatif pada FPB (Faktor Persekutuan Terbesar) dan KPK (Kelipatan Persekutuan Terkecil). Metode ini dapat menambah wawasan bagi peserta didik dan guru untuk menentukan FPB dan KPK. Metode sinar-x terdiri dari met... see more

This research aimed to know the response of the students against the media learning material on the matika dakon KPK and FPB in class IV. The research methods apply in this research is descriptive research. The subject of this research is 25 students of c... see more

This research is aims to determine the application of the course review horay model to the learning outcomes of class IV students on the subject matter of the KPK and FPB. The research conducted by quasy experimental design through nonequivalent control g... see more

This study aims to determine the effect of student motivation and understanding of concepts on learning FPB and KPK using the development of animated video media based on the Canva application at SDN Kedaung Kaliangke 10 in early June. The research method... see more

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