ARTICLES

Filter  
Active filters 0
Remove
  

Refine your searches by:

Collections
Education
Agronomy and forestry
Technology
Social Sciences
Research
Languages
Biology
Literature
Food and nutrition
Pure sciences
all records (74)

Languages
English
Spanish
Portuguese
German
French

Countries
Indonesia
USA
Ukraine
Brazil
Germany
Romania
South Africa
Turkey, Turkish Republic
Spain
Canada
all records (73)

Years
2023
2022
2021
2020
2019
2018
2017
2016
2015
2014
all records (24)

Filter  
 
69.532  Articles
1 of 6.954 pages  |  10  records  |  more records»
Learning adequate proficiency level in written English among learners of English as a second language is a very critical and challenging task for applied linguists, educators and governments.This study has investigated the relative impact of applications ... see more

Learning adequate proficiency level in written English among learners of English as a second language is very critical and challenging task to applied linguists, educators and governments.This study has investigated relative impact of applications of prov... see more

Dungeon is level in game consisting collection of rooms and doors with obstacles inside. To make good level, takes a lot of time. With Procedural Content Generation (PCG), dungeons can be created automatically. One of the approaches in PCG to create level... see more

The phenomenon of the covid 19 pandemics has changed consumer behavior, especially Generation Z who are proficient with social media, but there needs to be a trigger to want to shop at the marketplace. The purpose of this research is to find out empirical... see more

The phenomenon of the covid 19 pandemics has changed consumer behavior, especially Generation Z who are proficient with social media, but there needs to be a trigger to want to shop at the marketplace. The purpose of this research is to find out empirical... see more

Nowadays, learning media has developed rapidly, opening infinite possibilities for students to access their educational materials. Learner's Generated Content (LGC) is one of the emerging learning media that showed interesting promises. LGC is based on th... see more

Purpose of the article: The present manuscript summarizes benefits of the use of computer-based content analysis in a generation phase of foresight initiatives. Possible advantages, disadvantages and limitations of the content analysis for the foresight p... see more

This aims of research to develop an artificial intelligence-based Mandarin learning media for the millennial generation that is interesting and can be learned anywhere. The content of the latest material determined in this study is a descriptive text of t... see more

1 of 6.954 pages  |  10  records  |  more records»