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9.024  Articles
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This article analyses the use of the approximators como and como que in Chilean Spanish, and the link between their approximative semantic value and pragmatic mitigation. Previous works have given the marker como an approximative value (Mihatsch, 2009, 20... see more

Abstract – Pseudorelatives (PRs) have been studied from syntactic and semantic perspectives for decades. The literature contains explanations regarding PRs internal structure, the way PRs relate to the matrix predicate, the position PRs can occupy within ... see more

Abstract – Pseudorelatives (PRs) have been studied from syntactic and semantic perspectives for decades. The literature contains explanations regarding PRs internal structure, the way PRs relate to the matrix predicate, the position PRs can occupy within ... see more

 This study investigates voiceless stop lenition in Chilean Spanish.  Recent studies (e.g. Pérez 2007, Figueroa & Evans 2014 among others) have documented high levels of lenition of /bdg/ in Chilean Spanish.  As a result, the present study ... see more

This study conducts a comparative analysis between Chilean and Spanish reality in regard to the recycling of aggregates and their reuse in road works and urban roads. The current situation of both countries was reviewed through different sources of inform... see more

Gamification is a method widely used in recent years in the educational field to facilitate the teaching and learning process using different game elements and mechanics. The objective of this study was to analyze the use of non-digital game-based (NDGB) ... see more

This dissertation revisits a neglected archive of avant-garde Cold War-era Latin American and Spanish films which use baroque, excessive aesthetic strategies inspired by popular religious ritual: the experimental documentaries and expanded cinema inventio... see more

The massification of the use of video games has been growing rapidly and in addition the projections suggest that use will continue to increase over time. For the measurement of video game consumption there are numerous questionnaires, which are mostly as... see more

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