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13.248  Articles
1 of 1.326 pages  |  10  records  |  more records»
In today's technologically advanced classrooms, interaction between students and teachers can be facilitated with the help of QuizWhizzer. In the context of a game-based learning approach, a descriptive study methodology was utilized to investigate studen... see more

This research was conducted to describe the implementation of teaching and learning activities using the Quizizz-based Team Games Tournament (QTGT) method in improving the physics problem-solving skills of senior high school students. The method of this s... see more

The Covid-19 pandemic has hit all countries in the world has had an impact on many sectors, including the education sector. Teaching and learning activities are transferred to a virtual face room. Online learning is carried out with the help of technology... see more

The study focuses on the implementation of the “Game Ranking 1st” method to increase student learning motivation in the subject of Islamic Religious Education at SMPN 3, Pare, Kediri. Through this learning method, the online teaching and learning process ... see more

Intellectual games are a good tool in teaching schoolchildren. Since they allow not only to submit new information in an interesting form, which draws the attention of schoolchildren, it is also used to verify the knowledge that has already been obtained.... see more

The risk of inaccurate information found in a wiki-based site such as Wikipedia is high. In fact, it is a public site, so it is editable by anyone who can enter inaccurate information through malice or ignorance without any kind of control.When entering o... see more

The purpose of the researcher is to explain what is used in game-based learning media. This study uses a systematic review method, namely Systematic Literature Review. Researchers collect journal articles sourced from the Google Scholar database. The arti... see more

Guru dituntut untuk memberikan pengajaran kepada anak didik tak terkecuali anak ditingkat MI, dimasa pandemi kegiatan belajar mengajar dilakukan secara online karena oleh pemerintah supaya menghindari penyebaran virus yang semakin marak meningkat setiap h... see more

Objetivo: Prototipar um jogo digital para o estudo da Cardiologia por profissionais e estudantes de saúde. Método: Pesquisa de finalidade aplicada do tipo exploratória e de desenvolvimento tecnológico. Desenvolvido em parceria entre a Faculdade de Enferma... see more

1 of 1.326 pages  |  10  records  |  more records»