ARTICLES

Filter  
Active filters 0
Remove
  

Refine your searches by:

Collections
Education
Technology
Research
Languages
Literature
Social Sciences
Architecture and Urbanism
Economy
Pure sciences
Computing
all records (73)

Languages
English
Spanish
Portuguese
German
French

Countries
Indonesia
USA
Brazil
Ukraine
Germany
Canada
Switzerland
Russia
Spain
Italy
all records (70)

Years
2023
2022
2021
2020
2019
2018
2017
2016
2015
2014
all records (24)

Filter  
 
36.777  Articles
1 of 3.679 pages  |  10  records  |  more records»
The use of soft robotics and smart materials for the design of devices that help the population in different tasks has gained a rising interest. Medicine is one of the fields where its implementation has shown significant advances. However, there are work... see more

‘There’s plenty of room at the bottom’ – In 1959, one of the most brilliant physicists the world has ever seen, Richard P. Feynmann, gave us a beautiful introduction to nano-science. Today, after almost seven decades, nano-materials and related technologi... see more

The objective of this paper is to show a designing process for actuators that utilizes shape-memory materials. Analytical studies are carried out to design a dot actuator to be used in an electronic Braille display. Shape-memory materials are a relatively... see more

This study aimed to develop, know the feasibility, know the response, and analyze the effectiveness of Arabic learning media based on smart apps creator for class VIII MTs students. This development research uses the Dick and Carey development model, with... see more

ORGANIC WASTE MANAGEMENT TRAINING WITH SMART SENSORS FOR OFFICE BOY. Organic waste is a type of waste that can cause pollution both in the air and in the soil environment. Based on observations in the field, organic waste is only disposed of in the trash ... see more

This study aim to describe the digital literacy of students after using android-based learning media designed using Smart Apps Creator and equipped with Instagram. The research was conducted at SMA Negeri 7 Palangka Raya using qualitative research methods... see more

This study aims to design learning media smart Apps Creator, validity, practicality, and effectiveness on student learning outcomes using learning media Smart Apps Creator Android. This type of research is research and development (R&D) with the DDD-E... see more

Technological advances always lead to various implications in people's lives, not least in the aspect of buying and selling transactions. In the current era, the dynamics of buying and selling transactions are enlivened by the presence of Non-Fungible Tok... see more

The purpose of this research is to develop and test the validity, practicality, and effectiveness of Smart Land media to enhance creative thinking skills in 3CM Learning for elementary school students.The method of this research is R&D using ADDIE mod... see more

1 of 3.679 pages  |  10  records  |  more records»