ARTICLE
TITLE

Designing Educational Game to Increase Environmental Awareness

SUMMARY

Plastic is a versatile material that is inexpensive and has the characteristics of being lightweight, strong, durable, anti-corrosive, with high thermal and electrical insulation properties. Regardless of the positive impact on economic development, it brings negative impacts on the environment. The amount of plastic waste, that continues to increase, pollutes the environment and ocean chronically. There needs to be a change in people behavior and awareness to reduce the use of it. In fact, raising awareness of the environment from the dangers of plastic waste is not an easy matter, but if taught since childhood, good environmental awareness and habits will be formed. This research tried to raise awareness among elementary school children in Indonesia of the dangers of plastic waste through an educational game developed using the Game Development Life Cycle (GDLC). GDLC consists of six phases: initiation, pre-production, production, testing, beta, and release. Strategy genre was chosen for engaging gameplay. Environmental awareness and knowledge on the danger of plastic waste were given integrally through storylines, gameplay, goals, and animated cutscenes. The results of testing at the beta stage on the respondents showed that 71.11% of primary school student respondents gained environmental knowledge.

 Articles related

Mohammad Nehal Hasnine,Mahmoud Mohamed Hussien Ahmed,Hiroshi Ueda    

Active learning is a learner-centric instructional method that uses discussion, role play, collaborative problem-solving based approaches to engage students with the course materials. However, due to the pandemic, active learning activities take place ov... see more


Denis Vavougios,Charilaos Tsihouridis,George S Ioannidis    

Following our previous research effort, the present study focuses on a laboratory practice utilizing sensors and ICT, and follows the change in the perceptions students have in relation to the concept of heat transfer. The present paper builds on the exp... see more


Hari Din Nugraha,Deny Poniman Kosasih,Kasda Kasda,Syaeful Malik,R.A. Vesitara Kencanasari,Ahmad Satibi,Rian Oktariana Firmansyah,Noor Rian Fitriyanto    

The Open Educational Resource (OER) is a source of digital learning materials that can be accessed, used, and distributed by everyone and is copyright licensed. This study aims to conduct a systematic library review in investigating the impact of Open Ed... see more

Revista: Invotec

Danijela Milosevic,Mirjana Brkovic,Dragana Bjekic    

Online learning is widely spreading and adaptive learning environments are increasing its potentials. We present a scenario of adapting learning content towards individual student characteristics taking into consideration his/her learning style type and ... see more


Leonardo Favario,Enrico Masala    

A large amount of educational resources are currently available in the Internet, covering educational needs for many school grades. However, using such wealth of material, typically dispersed in several repositories, in a simple and effective way, is rat... see more