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39.464  Articles
1 of 3.947 pages  |  10  records  |  more records»
Nowadays, online game become a lifestyle toward young generations and tends to become addiction. Addiction to online games has a risk of suffering from Asperg's syndrome, autism, and is prone to various disorders and mental disorders. The purpose of this ... see more

The present study aims to : (1) describe students' online game addiction and academic achievement in senior high school students, (2) examine the relationship between online game addiction and academic achievement. This correlational study involved 155 re... see more

 Online game is one of the most popular leisure activity for adolescents. Playing it excessively can lead to addiction. Once addicted, behavior problems arise and at a certain level of addiction, psychological treatment will be needed. The aim of thi... see more

This study's objectives are 1) to determine the symptoms of students addicted to the Mobile Legends online game (MOBA). 2) to know the factors that influence students' addiction to the MOBA game. 3) to know the impact of addiction to the MOBA game on stud... see more

Student interest in learning has been declining due to the increasing number of distractions. Interest is one of the important factors contributing to one’s desire and motivation to satisfy curiosity. As the times evolve, many things affect student intere... see more

Abstract: The internet of things, which was known in the era of the industrial revolution 4.0, can make it easier for teenagers to get information and access the internet everywhere. Excessive use of the internet and always sacrificing important activitie... see more

Abstract: We investigate the role played by bodily self-perception and social self-presentation in addiction to massively multiplayer online role-playing games (MMORPGs). In this paper we will develop the hypothesis that, at least in some cases, the habit... see more

The type of research used is qualitative research using field research types, the subjects in the study were students of SMP N 3Teluk Kuantan. While the method of data collection uses observation and interview techniques to obtain the information needed,t... see more

The incidence of online game addiction in teenagers of Indonesia is increasing every year. This lead to the impact of teenager’s behavior. This study aims to determine online game addiction level of teenagers in SMPN 13 Padang. The design of this study us... see more

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