ARTICLE
TITLE

Readers, Players, and Watchers: Short and Long-term Vocabulary Retention through Digital Video Games

SUMMARY

The study investigated short- and long-term vocabulary retention through a digital video game. Participants were 241 male students (age 12–18) randomly assigned to three treatments, namely, Readers who learned vocabulary through intensive reading, Players who learned vocabulary through playing a digital video game, and Watchers who learned by watching two classmates play the digital video game. Twenty one words (simple and compound nouns) were pretested and then followed by the interventions which lasted for five weeks. The same pretest was posttested twice: As a one month and a three months delayed posttest after the study to measure short- and long-term vocabulary retention respectively. Results indicated that the Players and Watchers outperformed the Readers in terms of both short- and long-term vocabulary retention. The Readers were the only group to forget a significant number of words on the three-months delayed posttest. Only the Players’ treatment was equally effective for learning both simple and compound nouns. The Players showed the highest mean score on both posttests and the least drop from the short- to long-term posttest. It is concluded that digital video games can help students retain vocabulary over a longer time period.

 Articles related

Kartin Lihawa,Rasuna Thalib,Agus Lahinta,Adimawati Helingo    

Abstract: The objective of this research is to describe the morphological and phonological varying system of Gorontalo language, and its problem in organizing them in custom terms dictionary. The method used is qualitative with the data collection techni... see more


Peter Hadju    

Since short story theory describes the genre as centered around particular individuals, and its concept of time as defined by the moment, it seems rather impossible for a short story to do anything with history, which is a long term narrative of larger g... see more


Firman Sriyono, Kusrini Kusrini, Asro Nasiri    

The information technologi’s development has been very sophisticated and easy, so that it becomes a lifestyle for people throughout the world without exception Indonesia which also affected by the development of this technology. One of the benefits of in... see more


rahmadi yotenka, Fazano Fikri El Huda    

 The decline and increase in the price of shares of plantation companies is a problem for investors in making decisions to buy or sell shares. Factors influencing the movement of plantation stock prices include CPO commodity price fluctuations, worl... see more


Alexis Goli    

Background. The adoption of the TOEIC Listening and Reading test as the main English competency measurement instrument for Japanese businesses has lead Japanese business people to invest in courses specialized in test-taking strategies which seem to impr... see more