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TITLE

Sciezki dywersyfikacji uprawiania gier sportowych jako wyznaczniki róznicowania kompetencji trenerów i team managerów – paradygmat a realia = Diversification of paths in sport games as a determinant of differentiating competences of trainers and team managers - the paradigm vs. reality

SUMMARY

Panfil R. Sciezki dywersyfikacji uprawiania gier sportowych jako wyznaczniki róznicowania kompetencji trenerów i team managerów - paradygmat a realia =Diversification of paths in sport games as a determinant of differentiating competences of trainers and team managers - the paradigm vs. reality. Journal of Education, Health and Sport. 2016;6(9):11-24. eISSN 2391-8306.DOI http://dx.doi.org/10.5281/zenodo.61622http://www.ojs.ukw.edu.pl/index.php/johs/article/view/3830https://pbn.nauka.gov.pl/sedno-webapp/works/746221 The journal has had 7 points in Ministry of Science and Higher Education parametric evaluation. Part B item 755 (23.12.2015).755 Journal of Education, Health and Sport eISSN 2391-8306 7© The Author (s) 2016;This article is published with open access at Licensee Open Journal Systems of Kazimierz Wielki University in Bydgoszcz, PolandOpen Access. This article is distributed under the terms of the Creative Commons Attribution Noncommercial License which permits any noncommercial use, distribution, and reproduction in any medium, provided the original author(s) and source are credited. This is an open access article licensed under the terms of the Creative Commons Attribution Non Commercial License (http://creativecommons.org/licenses/by-nc/4.0/) which permits unrestricted, non commercial use, distribution and reproduction in any medium, provided the work is properly cited.This is an open access article licensed under the terms of the Creative Commons Attribution Non Commercial License (http://creativecommons.org/licenses/by-nc/4.0/) which permits unrestricted, non commercial use, distribution and reproduction in any medium, provided the work is properly cited.The authors declare that there is no conflict of interests regarding the publication of this paper.Received: 05.08.2016. Revised 25.08.2016. Accepted: 06.09.2016. Streszczenie                Wspólczesne gry sportowe charakteryzuje nasilajaca sie dywersyfikacja sciezek i faz ich rozwoju. Zróznicowanie celów uprawiania gry na róznych sciezkach wymaga jakosciowego dostosowania do nich warunków ich osiagania, w tym tych wyznaczanych kompetencjami trenerów i organizatorów wspierajacych osoby uprawiajace gry. Biorac powyzsze pod uwage sformulowano cele publikacji, które objely w kolejnosci:uzasadnienie potrzeby zdywersyfikowanego identyfikowania sciezek i faz uprawiania gier sportowych,nastepnie zdefiniowano sieciowo - procesowy model pozwalajacy na elastyczna identyfikacje sciezek i faz rozwoju gier sportowych,uwzgledniajac dywersyfikacje sciezek i faz uprawiania gier sportowych ukazano nieadekwatnosci obecnie preferowanych w Polsce kompetencji trenerów i managerów i okreslono model jakosciowo zróznicowanych kompetencji w tym: trenera motoryki gracza, tutora adepta gry, coacha zespolu graczy i team managera.  Slowa kluczowe: gry sportowe, sciezki rozwoju, kompetencje trenerów i managerów      Abstract                Contemporary sport games are characterised by an increasing diversification of paths and phases one may select when determining one's objective of engaging in a game. As these objectives - and, consequently, conditions of achieving them - change, trainers and other support personnel need to adapt their competences to one specific path and its accompanying objectives. In the light of the above, the purpose of this publication is to:justify the need for diversified identification of the above-mentioned paths and phases,subsequently, define a network-processual model that enables flexible identification of these paths and phases,explore the inadequacy of coaching and managing competences currently favoured in trainers and managers in Poland; finally, present a model of qualitatively diversified sets of competences, including: player's fitness coach, talented player's tutor, team coach and team manager. Keywords: sport games, development paths, competences of trainers and managers

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